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Maps of Talan
The Continent in Three Views
The land itself, the regions that hold it, the gods whose domains run beneath both.

For every layer on its own switch, zoomable and with each region linked to its page, open the interactive map.

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Terrain

The continent as the land itself names it: rivers, mountains, forests, coasts. Settlement names are marked where mortals have built, but no borders are drawn. The view a Wyndwalken cartographer takes before any political line goes onto the parchment.

Map of Talan showing terrain only: rivers, mountains, forests, coasts, and settlement names with no borders drawn.
Click to open full size
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Regions

Every region of Talan with its borders drawn: the kingdoms, and the free cities, republics, orders, and chartered territories that are not. The political grain of the continent as merchants, ambassadors, and tax-collectors carry it. This is the map a Heartcourt envoy or a Lograth notary keeps within reach.

Map of Talan showing every region (kingdoms, free cities, republics, orders, and chartered territories) with borders drawn.
Click to open full size
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Domains

The 13 god domains: the oldest way the continent divides its land. Each domain is the country around where a bound god resides and where that god's worship clusters; the gods rule none of it. Kingdoms within a domain rise and fall, redraw their lines and rename themselves; the domain-borders endure. This is the map the Council of Thirteen and the high clergies read.

Map of Talan showing the 13 god domain borders.
Click to open full size
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All three views are the same continent. Reading them together: terrain answers what is, regions answer who rules, domains answer under whose sky. Most mortal questions of geography on Talan want at least two of the three maps open at once.